17. The console mod is very unlikely to be the culprit behind any crashes while saving. If it doesn’t and other programs are being affected as well, then I suggest seeking out tech support. 0 WIP 7. 0 - 2023-06-09. It will spit out EVERY SINGLE possible command you can use. Just copy and paste it into console. It seems that. Put it in the mods folder and make sure it's tagged in Starsector's launcher. de_kriskard • 8 mo. This means supplies are normal for everything in the game, except ships use half their vanilla amounts for maintenance. Evolution 3. Download. out of ALL THE THINGS IN EXISTANCE, is these two settings: "decivSamplingMonths":16, "decivMinStreak":3, For some mystical reason, if you set these settings to bigger values (to prevent random deciv events) the game just refuses to open the console without crashing. A Library mod for Mod Developers and other utility. getLocation (), $playerLoc), MathUtils. Valheim Genshin. Re: [0. // Console commands mod required. Sensors on the other hand provide less use for you, but I'm assuming increasing the sensor range by approx 1. Quetzalcutlass. Assets 3. I don't. ago. There’s a modded faction called HMI (Hazard Mining Incorporated). 0 breaking changes. See full list on starsector. Thanks, you helped me figure out the setmarketowner command. 1, 'help addofficer' states that the personality, level, faction, and name are all option, if all of them are empty its supposed to add a level 1 steady officer. There are console command mod, it allows you to put any command to your game with easy. Utilities. It is also a horrendously tedious method of fixing things. This will give you a whole list of commands that are available. This mod has LunaSettings integration, but it is optional. Way to locate a cryosleeper more precisely than the console command solution you found and without requiring any in-game edits, commands, or mods: Out of game folder. If there aren't any good planets, repeat. Thanks a lot! :) Reply reply Veni_Vidi_Legi • Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Sure there is, the stack has a level that is derived by an average xp of the stack: xp divided by the number of marines. -With devmode ACTIVE, open then close the console in either the Tab map or the battle space, using the keys right control and backspace. The goal of MagicLib is to create an Open Source, community driven "library" of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. I do save before getting in a big battle or something mostly just for the assurance. . You can do some really cool stuff with CC like add stable points around a star For. An unofficial developer's console for Starsector. I didn't like maintenance costs for ships being so high. So unless you're doing this strictly to learn modding, you shouldn't bother. Instructions. Locked post. 2 dooms. 0 WIP 7. An unofficial developer's console for Fractal Softworks' indie space combat game Starsector. Uploaded: 12 Dec 2018 . A mammoth project that is being developed since 2011 and still receives regular updates to this date. Warp distance is based on current burn level: 0. This is as far from the truth as can be. java. getAngle (star. An unofficial developer's console for Starsector. Home. About. This will list all the ships and their ID for spawning them. type in "starsector. ago. How to perform the "enable independent commission" minimod: go to Starsector > Starsector-core > Data > World > Factions > Open the "Independent" text file. What’s that. Diplomacy events see faction relationships changing over time. If that doesn't work, type in "help" or "help conditions". I have learned something new. Enjoy endless possibilities for customization with Starsector mods, expansions, and more. Last Update: 06 May 2023. Functionally - Nex + console commands results in the same outcome as writing a custom independent start with automatically added blueprints. Last Update: 06 May 2023. Starsector > Mods > [0. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. 6, I had 2. Open this file and set the first property to point at your JDK's root folder, and the next two properties to point at your Starsector install folder (or starsector-core on Windows) and LazyLib jar respectively. Go to starsector r/starsector. So if you start piling in the top vanilla energy weapons, it can get out of hand pretty quickly. The goal of MagicLib is to create an Open Source, community driven "library" of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. 2D RPG/Trade/Fleet Combat GameThis mod is not updated for 0. I'm playing with the Console Commands mod and the Terraforming mod in my current campaign, and I would like to terraform several of my barren worlds into terran worlds, but it requires water to be added to the planet, which can only be done with the Ismara's Sling on a water world/frozen world or an Asteroid Processing structure on an orbital. I have created a small mod that adds some more commands to LazyWizard's console mod. That is the only thing I can think of at the moment. While you are still in dev mode Ctrl+Left click also teleports you to wherever you clicked, if you want to make sure its in whichever system you see. If you just want to try out the content? Easiest way is to download the Console Commands mod and use the SetRelation command to get yourself enough standing to accept a commission, which you now need to access a faction's military market. For a clear conscience, jettison the materials you would have spent creating a second stable point. You should have four files in front of you. ago. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Starsector > Mods > [0. Personally, this specific situation (and others like it where you have to spend a story point for your character to remember how to use their tongue. It is fun now!!!!The goal of MagicLib is to create an Open Source, community driven "library" of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. Sure you can cheat with it too, no harm in it. 95 (formerly "Starfarer") is an in-development open-world single-player space-comb. run(Unknown Source) at. With the console: runcode PlanetAPI star = ( (StarSystemAPI) $loc). Players can use console commands to spawn fleets, modify ships, and. You don't need a mod, it's a setting in the config file (maxColonySize if I remember correctly) but it's very broken, balance wise, to increase it. Huh. Im having some inconsistent behaviour by a command i though i should share. You can spawn fleets with SpawnFleet. weirdly. You can also add a synchotroncore to your inv with additem synchotron. Limited Access Keycard. An unofficial developer's console for Starsector. ago. Console Commands is always the answer to every issue! ^^ Logged Spoorthuzad. - Vesta - large terran planet orbiting Calvera, suitable for farming. of couse i looted it but my ships keep orbiting it instead of the planet. RemoveCondition (condition) Example: Go to Jangala, open CC, type: RemoveCondition habitable. No long-term contract. This version should also prevent the crash when opening the console at very high resolutions with the background enabled, but I've been unable to test that as my computer doesn't experience that crash. Members Online rust-analyzer crashes on workspace crate with hyper + tokio setmarketsize 4. I toggled on the console and spawned a hovercar and a Starsector equivalent of a Kalashnikov. one that allows custom searches through editing a CSV file. Settings persist between mod updates. Log in here. I always carry enough materials to build sensor arrays or nav buoys if the system is really big. These numbers should be the same value. Auto correct sucks sorry addindustry is the command. You must be logged in to download files. 5 GB of memory for the JRE Heap. You can also press the caps lock key to toggle fast mode at your leisure. Systems with cryosleepers present will have green names. version file can point to a local master when dev mode is enabled. Re: [0. I don't play iron mode for any game that gives you an alternative. I noticed that console commands require lazy lib 2. 50K subscribers in the starsector community. ago. Thanks for the help. 3. 1 (released 2014-08-28) Version 1. 51K Members. An unofficial developer's console for Starsector. Uploaded: 12 Dec 2018 . You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!)The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. 1a RC3. 1 / 2. Utilities. - ForceDeployAll, forces your opponent to deploy every ship in their fleet. After max level, it costs twice this, or 10m experience, to get 4 story points, likely spaced at 1 per 2. Supply 100. Don’t forget the mod that adds a second page to colonies if you put 9 plus industries on planets. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. 10 « Reply #1015 on: April 19, 2021, 12:04:42 AM » was experimenting with the add/remove condition commands and ive found a problem: removecondition does not properly remove the parasitic spores condition from the unknown skies mod Most battles, if they don't plunge into chaos, will have an ebb and flow of powers. Examples of SlowCR, Odyssey Mode (from the sector edge), and sensor strength boosts from Dark. Can't open console By pressing control+backspace ther's nothing, why and help please Last post: 15 Apr 2021, 8:47PM:. 7. Fixed enabling screen scaling causing Kill and SpawnAsteroid to target the wrong point on the screen. When I check command, doctrine and blueprints there are no ships or weapons or wings of my chosen faction. 4) Delete the zipped folder from the mod folder now that you have the unzipped folder. 0) Change officer count so that only assigned officers count against your limit. 2D RPG/Trade/Fleet Combat Game Instructions. While you are still in dev mode Ctrl+Left click also teleports you to wherever you clicked, if you want to make sure its in whichever system you see. Console Command help. Re: [0. Result: The planet Mazalot now belongs to Tri-Tachyon, reviving. The "open_market" is not considered a market for the "setmarketowner" command. Hey there, cheers for the tons of fun provided by this mod. hold (in the past this only gave up to the skeleton crew requirement) - AddOfficer: - Added support for Reckless officers. As the game does not record that you've connected the system to the rest of the sector, until you've completed the tutorial quest. It used to be called Starfarer. Logged. addCustomEntity (null, null, "stable_location", "neutral"). Due to Java 7 shenanigans, this mod effectively requires either LunaLib or Java 8 (see the "Updating Java" section in linked thread)! Includes LunaLib and Console Commands support. Aside from that it doesnt really impact the game iirc. Customizable Star Systems. Add a Comment. UAF is a mainly ballistics-focused faction, with two exceptions. paths. 9. 1. 96a] Console Commands v2023. I upped it to 8 because the new industry items are intended to balance the size reduction. Combat Chatter Mod. 2 Gul_Akaron • 4 yr. Xbox Series X Diablo 4 Bundle + Modern Warfare 3 - $489. 4. Add a Comment. Each objective that you take gives you more deployment points, up to 60% of the battle size. For Users: LunaSettings. 9a] Console Commands v3. 00. 6. type list conditions. Also, because they’re mostly low damage per shot energy weapons, the ships can sometimes struggle vs heavily armored enemies. With an alias, spawnstableloc will work as shorthand for the full command. 4X game features in Starsector. starfarer. Instructions. Re: [0. Hi. From the IntelliJ splash screen, choose "Open" and then select the folder you just extracted, containing the template. If you type storage, it open the abandoned terraforming station anywhere you are. Otherwise if you do allblueprints, it gives you all of them from everything. 1 is up, get it here ( mirror ). Diplomacy events see faction relationships changing over time. lazylib. When you ave the console command mod, open it (for me it’s backspace to open it) and type: help. An unofficial developer's console for Starsector. The solution? You can either wait a few seconds and alt-tab to the pop-up (this only has to be done the first time you use it each session, then it will work normally), or just open starsector-core/data/config/settings. Having read through the log though i can’t seem to see what the problem is. code not provided in this post. Download Second Wave Options v0. api. getStar (); if (star != null) { $loc. Join a faction to gain useful support and represent them in war and peace, or start your own. After much research and testing, I've nailed down a code that is ran with the Console Commands mod "runcode" command. It also allows you to build storage space-station-waystations. Download. Utilities ; By ALazyWizard; 1. json file. Make sure you’re doing it from the colony management screen. $3 / month. After that you have to bring a lot of building materials to the hypershunt to repair it. right-click the address bar in explorer and select "copy address as text". starfarer. Console Commands appears a lot more complicated than it actually is. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. Orange Keycard is featured in the mod as a valuable item that can be exchanged for a generous amount of credits, perfect as a. The Octaslaught has now been modularised, but as requested I have gone ahead and kept the old one in, renaming it the Spinslaught. com This fixes a few more issues with the console mod in 0. First, make sure you properly modified the file setting the allocated memory for the game. ago. Now all I have to do is figure out why I can't get them to spawn in. Elevate your Starsector gameplay with the [0. scarface2cz. Alliances offer mutual assistance in times of war. While the commands themselves aren't case sensitive, arguments are. Finish: Run starsector. Ships will get hit, have high flux, pull back and then push forward again. 10)folder 1. Install the console command mod, Create a new game, save your game, open the console, type surveyall (iirc), check the intel on planets to see if there's any worth colonising, if there is and you don't want to cheat, load your game and play. 95. It looks like it gives the same output if there are none for sale as it does when you enter a nonexistent id. The previous list showed an infinite number of variants. 32 votes, 13 comments. addsubmarket open_market. and the Console Commands mod which allows a lot more. Requires latest LazyLib. magiclib`. CSV file. You can replace "stable_location" with whatever you want to spawn if you know the ID of that entity. ago. json" look for the "playerMaxLevel":40," value, you can change it to what you want your max level to be. Step 2. What I do is first search "hypershunt", and while looking at the scroll bar, I type in "blue " and look for the nearest result that is above the hypershunt you want to find. I. 1. When a developer releases on Steam, they don't need to use Steam's DRM. Nav's are obviously more beneficial for you, because the Burn Speed allows you to access your base faster. This (along with many other settings) can be changed by running the Settings command. No, all the little treasure troves you can explore are spawned when you start the game. Factions will wage war against each other and try to conquer their enemies. I still open the console often to check the memory usage and if it gets around 60-80% I know it's well past time to save the game so it goes back down to 10-30%, but especially since increasing the stack size with the 4th option there, I don't have crashing anymore. Also that command must be from another mod, because base Console Commands mod doesn't have it. It's older than the "regular version" (Console Commands (3. 10 Added org. json and set "legacyLauncher" to true. lang. ago. - Releases · LazyWizard/console-commands. Go to your starsector install and rename the jre folder to jre7. Last Update: 06 May 2023. Suspending an officer now costs 12x their monthly salary (up from 10x). 4. I'm just gonna give you the full tutorial just in case. Choose download type Free Premium; Multi-threaded downloads: close: check: Download speedsdel-ra • 2 yr. 2 SSD. Starsector Console Command . • 4 yr. Sign In. 0:00, Download Mod1:11, Install Mod2:19, Using CheatsFiles:Console CommandsSite Link. Shiiiining, shimmering laaaaances!~. Also, because they’re mostly low damage per shot energy weapons, the ships can sometimes struggle vs heavily armored enemies. Other mods can add their own console commands or override base commands; instructions for adding. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Once in the game, you can summon the console with control+backspace and enter your commands. You want the: list ships command. - Minerva - small frozen planet orbiting Vesta, suitable for industry. Pristine nano-forges can also be found in research and mining stations. Ships will get hit, have high flux, pull back and then push forward again. This is advice from an older gamer (36). It used to be called Starfarer. First, make sure you properly modified the file setting the allocated memory for the game. Hopefully this helps someone. Just remember to leave devmode after the action, it clutters up many interaction menus with „dev“ stuff. 96a: - Support for Unknown Skies planet type change projects. getStarSystem ("Kerchekwari"); system. 4 (March 06, 2015) ===== The keystroke to summon the console is now shown when you first load a game Combat output is now centered on the top of the screen, not the player shipCheers! You can also do multiple commands at once using the semicolon as a "breaker". January 29, 2016, 06:24:45 AM » Starsectorstarsector-coredatascriptsworld:SectorGen Then look for the line: player. Most endorsed. - Extract the archive into your Starsectormods folder - Open the game launcher and enable the mod in the Mods section. NOTE: do not use ship name. LazyWizard: Version Checker, Console Commands, other code Soren: Player flags Tartiflette: Prism Freeport Weezer, Mace: Captured planet descriptions The SS mod community: various content contributions, tips, pointers and feedback Zeke "MesoTroniK" W. If you get close enough (about one vertical screen length) a large, slow moving green pulse will expand from the location of the research station. 1a] Tahlan Shipworks 0. Download Mod. Removed SpawnFleet command (will rewrite at some point in the future) New commands: - BlockRetreat, prevents a full retreat from being ordered by the enemy. It's literally in the console command mod. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. zeonlight78. it would handle starting the game as an independent faction. 2) Once you download the file make sure to drag the zipped folder into your starsector/mods folder. You might have to use it rather liberally, depending on what you're trying to fit, but it works great. @Baro yes you can edit conditions of planets but afaik not the planet type: 1. Select a unit, player owned or enemy owned and enter the kill command, unit dies instantly. Mods. Let's go over some key changes you can make in the Starsector settings. Given sufficient time, effort, and investment, you can harness the power of the relics of the domain and end the 200-cycle. Background music from the Blackrock Drive Yards mod by Cycerin. 3. 2D RPG/Trade/Fleet Combat Game Open menu Open navigation Go to Reddit HomeI went down each column, till I found the ship in the 4th column 2nd row. Put it in the mods folder and make sure it's tagged in Starsector's launcher. - Quickly switch between mod versions. Mod Authors: v1. Automated with data. Starsector/Mods/Ship and Weapon Pack/SWP_OPTIONS. Contents. This mission is available by docking with the Academy at any time after completing "Project Ziggurat". Step 4: get 2 sp actions that mean nothing, so they take literally all ur money u have on urself. It used to be called Starfarer. GrandAlchemistPT • 8 mo. under602known. I'm playing with the Console Commands mod and the Terraforming mod in my current campaign, and I would like to terraform several of my barren worlds into terran worlds, but it requires water to be added to the planet, which can only be done with the Ismara's Sling on a water world/frozen world or an Asteroid Processing structure on an orbital. But what i want is to spawn one, not locate. code not provided in this post. It is divided into four modules; Lost Glory, Vaults of Knowledge, The Sleeper and Virtue of Society. Though it is in development, players can purchase Starsector now at a discount to gain access to ongoing builds. There is a ship that allows you to experience everything Starsector has to offer, except combat - trading, missions, exploration and smuggling. Starsector does slow down if you play long sessions, especially with mods, due to memory leaks, but restarting the game fixes that. It can be brought up through a simple Ctrl+backspace command. We clear out the Hegemony fleet and test out the Janus device. Collections . jar] vs [G:GamesStarsectormodsConsole Commandsjarslw_Console. meanwhile, let colony grow, give as much incentives as possible . 05 with ease and take your gaming experience to the. ago. Diplomacy events see faction relationships changing over time. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a document in the. I'll have that fixed for the next release. "list commands agent" will list all commands that have the word 'agent'. 95a as well as a fresh one that was just created in 0. well you could use clearcommands which can alleviate fleet bloat you also need the console commands mod for it to work Ive used clear commands and it fixed my stuttering temporarily. 51K subscribers in the starsector community. "addship blank" where the blank is the name of the ship. Disable all your mods and try opening the game. 100 full xp marine stack + 100 no xp marine stack combined: 200 half xp marine stack. I think you need the dev version of the mod for this to work. Press D to open the Command tab. Sometimes there are additional objects that surround a planet, like those magnetic. Load up Starsector and start a new campaign, then open the console with 'ctrl+backspace' (again, unless you've changed the keybinding) and type 'finditem' followed by your ship's hull id. type addcondition X to add. Step 2: Add it to the game.